Ticket #342 (closed defect: duplicate)

Opened 3 years ago

Last modified 3 years ago

bsnes does not play well with pulseaudio

Reported by: belegdol Owned by: lennart
Milestone: Component: daemon
Keywords: Cc:

Description

Hi, this is most probably a bsnes issue, but I'm posting here so that experts in the field could express their opinion on the problem. Anyway, bsnes is a super nintendo emulator which focuses on accuracy. It has a few sound drivers (alsa, openal, oss and libao). Most of these do not work well with pulseaudio, neither through compat layers (alsa plugin, padsp) nor natively (libao pulse driver). I was able to capture the output of pulseaudio -vvv (attached, multiple occurrences of D: memblock.c: Pool full removed). My bet is that bsnes abuses PA in some way, but I have no idea how. Hopefully these issues can be somehow resolved. This is on PA 0.9.10 on Fedora 9, x86_64 using the default configuration.

Change History

Changed 3 years ago by belegdol

  • status changed from new to closed
  • resolution set to duplicate
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