Ticket #286 (closed enhancement: fixed)
Wrong latency correction with tunnel ?
| Reported by: | Chimrod | Owned by: | lennart |
|---|---|---|---|
| Milestone: | 0.9.11 | Component: | module-tunnel |
| Keywords: | latency | Cc: |
Description
Hello,
In my network, I tried to get a surrond sound with 2 computer : one for the left side, and another one for the right side. The deviation between the two computers is slow ( I can hear a difference after 30mn ), but I tried to use module-tunnel and module-combine instead of rtp transmition.
As sound as module-combine try to adjust the frequency, the two channels are not synchronyzed anymore; there is a small latency on the remote computer wich I can notice immediately. Actually, it correct the frequency, but always with a constant latency between the two computers : there is no deviation, but the sounds are not synchronized, as if there is something missing in the latency calculation.
I look in the source, ( pulseaduio-0.9.10 ), and I correct, in the module/module-tunnel.c the stream_get_latency_callback function, replacing
#ifdef TUNNEL_SINK
host_usec = sink_usec + transport_usec;
#else
by :
#ifdef TUNNEL_SINK
host_usec = (sink_usec*2) + transport_usec;
#else
Now I have a true synchronization between the two computers. I didn't search the why of this solution : this work for me and I don't know if it will be the same for another one configuration, the source of pulseaudio is to huge for me for inspect this.
So, I send you this ticket, and saying that this work for me, and I'm not sure it will work on another one system.
And thanks for this wonderfull soft :-)
-- Chimrod
